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Super Nintendo World (UOR) - General Discussion Thread

  • Thread starter Thread starter Magic-Man
  • Start date Start date Jan 23, 2020
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NotPennysBoat

NotPennysBoat

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  • Feb 11, 2024
  • #61
Nico said:
Credit: Universal
View attachment 20510
Click to expand...
I don’t know if “Here We Go” is the best portal phrase for SNW. Everytime I enter I will be thinking I’m riding Peter Pan from Magic Kingdom.
 
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GAcoaster

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  • Feb 17, 2024
  • #62
Cool to see the details
 
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belloq87

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The theming!
d4b125b1-773b-4214-8664-f4c499237500_text.gif

That's exactly what I want from an outdoor coaster in a theme park.
 
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Crypt Keeper

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  • #64

 
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GAcoaster

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A

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  • #66
DK Land is the highlight of Nintendo World for me , looks amazing even if partially built.

Universal should add his retro games to their hotel arcades to honor his arrival
 
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Wesker69

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  • Mar 10, 2024
  • #67
My instinct is to nitpick that big green Mario Kart show building wall lol... but yea, Donkey Kong Coaster is what has my attention. It will be a good addition. Would've rather had that (& Luigi's Haunted Mansion) in Hollywood over the existing NintendoLand.

Can't wait to see all the landscape & scenic details in the next month or two! Looks great so far
 
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saint.piss

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  • #68


 
Last edited: Mar 11, 2024
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belloq87

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  • #69
Bringing this discussion over here:
UniversalRBLX said:
Will offset Donkey Kong's terrible capacity though
Click to expand...
PerceptiveCoot said:
For the sake of the park's capacity, yes, but you can't really improve the Donkey Kong situation by adjusting capacity park-wide. It's still a low capacity family coaster (though hopefully not as low as we fear) located behind two bottleneck entrances.

EDIT: Perhaps when DK opens, they'll do some kind of timed entry or virtual queue scheme that makes the experience more bearable, unless the line contains experiences that are worthwhile onto themselves.
Click to expand...
UniversalRBLX said:
I hope I'm completely wrong on DK being in the 800-1,000 riders an hour range.
Click to expand...
PerceptiveCoot said:
Oh, I was hoping it was wrong that it's capacity was in the 700-800 range.
Click to expand...
UniversalRBLX said:
Definitely see it closer to that range than what I put, I just didn't want to sound too pessimistic about it lol

At a 20-sec dispatch interval (about Space Mountain) we're looking at 720 an hour...
Click to expand...

That's a frighteningly low range for a ride that's going to draw like an E-ticket.
 
PerceptiveCoot

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belloq87 said:
Bringing this discussion over here:






That's a frighteningly low range for a ride that's going to draw like an E-ticket.
Click to expand...
I think it's between the "frighteningly low" 720 (which is just a comp with Space Mountain) and the "optimistic and somewhat sourced" 1100 posited by the LCA studios analysis of ride testing dispatch intervals from a month or two ago. Based on what I've read and seen, I unequivocally do not think this ride has a capacity as low as 720. It's about to go through the ultimate stress test when it opens at USJ though, which is a park that's pretty much been operating at 25% lower capacity since 2019.
 
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UniversalRBLX

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  • #71
PerceptiveCoot said:
I think it's between the "frighteningly low" 720 (which is just a comp with Space Mountain) and the "optimistic and somewhat sourced" 1100 posited by the LCA studios analysis of ride testing dispatch intervals from a month or two ago. Based on what I've read and seen, I unequivocally do not think this ride has a capacity as low as 720. It's about to go through the ultimate stress test when it opens at USJ though, which is a park that's pretty much been operating at 25% lower capacity since 2019.
Click to expand...
1710188851266.png
It'll be interesting to see what happens.
 
belloq87

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That's only one side for Space Mountain, right?
 
Jake S

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  • #73
PerceptiveCoot said:
which is a park that's pretty much been operating at 25% lower capacity since 2019.
Click to expand...
It is absolutely bonkers to me that my visit there in October represents the light side of crowds. Really interested to see how DK handles those crowds.
 
saint.piss

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Speed

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IzzyB

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  • #76
I counted 20 seconds between each car, so seems space mountain like dispatch for beginning testing runs.
 
UniversalRBLX

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IzzyB said:
I counted 20 seconds between each car, so seems space mountain like dispatch for beginning testing runs.
Click to expand...
yeah, looks like 18-20...

which at 18-sec intervals is only 800 guests an hour... or half of Velocicoaster o_O

Let's hope this is just testing.
 
PerceptiveCoot

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  • #78
IzzyB said:
,I counted 20 seconds between each car, so seems space mountain like dispatch for beginning testing runs.
Click to expand...
EDIT: Sorry my Math was wrong. At five dispatches every minute and 3 seconds reported by LCA sources, that's actually a dispatch rate of 63 seconds / 5 dispatches = 12.6 optimal dispatch time. 3600 seconds / 12.6 seconds per each dispatch = 285 dispatches per hour. 285 dispatches per hour x 4 passengers per dispatch is around 1100 passengers per hour, again based on a single anecdotal observation of dispatch testing in Japan.

They are obviously not dispatching this thing every 12.6 seconds with pinpoint accuracy, so if we assume 15 second dispatches at worse, then we get 3600 seconds / 15 seconds per dispatch = 240 dispatches per hour -> x 4 passengers per dispatch = 960 capacity.

EDIT: I guess to clear up any confusion, I had assumed they based their capacity calculations on track length, but it can (and should as @UniversalRBLX points) be derived entirely from observed dispatch rates.
 
Last edited: Mar 12, 2024
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UniversalRBLX

UniversalRBLX

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  • #79
PerceptiveCoot said:
20 seconds between each car also corresponds to the dispatch rate reported by sources in Japan (five-six cars generally passing within a minute interval, possibly to account for variability in early/late dispatches). But somehow they got a capacity of 1100 based on speed and track length? If you're dispatching five carts a minute though, your capacity's still capped to five carts a minute, irrespective of track length.
Click to expand...
Capacity should be seen more like a checkpoint. Number of vehicles/track length/speed/etc., doesn't matter, it's how often a train passes and clears each section.
 
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Wesker69

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  • Mar 12, 2024
  • #80
As a former ride-op...

There's expectation for dispatches
And then there is the sad reality of park guests

Don't try to factor in what the numbers with test cycles are, park guests will defeat your math (and patience)
 
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