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Star Wars: Galaxy's Edge (Disney's Hollywood Studios)

  • Thread starter Thread starter Brian G.
  • Start date Start date Aug 15, 2015
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Alicia

Alicia

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  • Today at 2:06 PM
  • #6,561
UniversalRBLX said:
all of those shops (Kat Saka, etc.) could have fit into those empty facades next to Oga's & Savi.
Click to expand...
Those were planned to house things though. The actual full service restaurant connected to Oga’s and the interactive game home that would have tied the interactive elements of the land together behind Savi/Droid Depot.

Unfortunately they were cut late in development.
 
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Evan

Evan

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  • Today at 2:08 PM
  • #6,562
The good news is that they are willing to make changes now, and I am sure bigger ones will come down the line as well to (hopefully) fill in some of the unused spaces or vacant buildings.
 
UniversalRBLX

UniversalRBLX

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  • Today at 2:10 PM
  • #6,563
Alicia said:
Those were planned to house things though. The actual full service restaurant connected to Oga’s and the interactive game home that would have tied the interactive elements of the land together behind Savi/Droid Depot.

Unfortunately they were cut late in development.
Click to expand...
Yeah, I'm just thinking that the marketplace area should have been integrated either through multi-level structures (e.g. shops in the bottom, Sa'vi/Oga at the top, etc.) like SNW. I think having the land too spread out was ambitious from the start.
 
Alicia

Alicia

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  • 43 minutes ago
  • #6,564
UniversalRBLX said:
Yeah, I'm just thinking that the marketplace area should have been integrated either through multi-level structures (e.g. shops in the bottom, Sa'vi/Oga at the top, etc.) like SNW. I think having the land too spread out was ambitious from the start.
Click to expand...
I think it shoulda been more spread out, be set on Tatooine, and be split into all three trilogies with an attraction in each 3rd of the land.

Rise for sequel trilogy

Smugglers Run for original with Han and Chewie

And pod racing coaster for prequels

But hey, that’s me
 
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