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Jurassic World VelociCoaster Construction Thread (Opening June 10)

  • Thread starter Thread starter insanepizzaguy
  • Start date Start date Jan 12, 2013
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JoeCamel

JoeCamel

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Mad Dog said:
If this was Disney, they'd have a vault built under the inverted stall to collect the loose change that dropped out of your pockets. ;) :lol: Value engineered.
Click to expand...
"flash" not "flush" :lmao: :grin:

Think the locker area will be air conditioned? I hope
 
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Cup_Of_Coffee

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Allomancer said:
Apologies if I missed it whilst catching up on the thread. Are the lockers expected to be at the start of the queue, as usual, or might there be a chance of lockers towards the end? I think I saw someone mentioning the possibility of that in some thread. I wear glasses and fumbling through queues is always a hassle for me. :grin:
Click to expand...
It’ll be before you load I beleive is what we’ve been told. Building a more modern Rollercoaster queue it sounds, it seems like you can carry everything up until you’re at your ride vehicle. Another small reason I’m hyped for this honestly
 
shiekra38

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Cup_Of_Coffee said:
It’ll be before you load I beleive is what we’ve been told. Building a more modern Rollercoaster queue it sounds, it seems like you can carry everything up until you’re at your ride vehicle. Another small reason I’m hyped for this honestly
Click to expand...
Interested to see how this works
 
Cup_Of_Coffee

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shiekra38 said:
Interested to see how this works
Click to expand...
Same. It doesn’t seem too logistically difficult to
Pull off assuming this is literally someone’s job to maintain/watch the items. I think it’s a great idea and will also cause less traffic around the ride. People will just be going in and out.
 
shiekra38

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Cup_Of_Coffee said:
Same. It doesn’t seem too logistically difficult to
Pull off assuming this is literally someone’s job to maintain/watch the items. I think it’s a great idea and will also cause less traffic around the ride. People will just be going in and out.
Click to expand...
Maybe...I still have PTSD from the FJ lockers
 
Cup_Of_Coffee

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shiekra38 said:
Maybe...I still have PTSD from the FJ lockers
Click to expand...
Thankfully, I’ve never needed to use them. I am one of the lucky ones....
 
rhino4evr

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JoeCamel said:
A stall while inverted. They are going to turn you upside down and slow the train so you hang upside down for a flash
Click to expand...

oh ok, kind of like the Copperhead Strike at Carrowinds?
 
JoeCamel

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rhino4evr said:
oh ok, kind of like the Copperhead Strike at Carrowinds?
Click to expand...
Don't know, I haven't been
 
rhino4evr

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JoeCamel said:
Don't know, I haven't been
Click to expand...

the ride starts with a slow coil that puts you upside down, but slowly. Probably not the same thing exactly.
 
HandsomePete

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If you’re only holding a few trains worth of personal items instead of an entire 30-60-90 minute queue worth of personal items, it should be a much smaller and hopefully efficient process. To be honest, I’m still a fan of Cedar Point’s Box 1, 2, and 3 system in the station - stupidly simple yet efficient.

JungleSkip said:
Also, from the look of the launch room, any chance the running raptor effect @Alicia heard about was for the beginning of the ride and not the end?
Click to expand...
FWIW, when this was described to me, I was under the impression that the raptor chases were screen-based at one of the launches. But that was 12+ months ago, I didn’t ask any follow-ups to clarify and I don’t have any idea if it’s one or both launches.
 
gabe3235

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rhino4evr said:
oh ok, kind of like the Copperhead Strike at Carrowinds?
Click to expand...


39 seconds, just after the top hat if the timestamp doesn't work. Pantheon at Busch Gardens Williamsburg also has one:
IMG_1614-2.png
 
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Parkscope Joe

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More like

 
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joelbryant11

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shiekra38 said:
Interested to see how this works
Click to expand...
I don’t know if this is what they’re doing, but I’ve always thought double-sided lockers could work for coasters with the exit on the same side as the load. On one side, people can access right before the load area, on the other side people can grab their stuff out of the back after they exit.
 
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Mike S

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joelbryant11 said:
I don’t know if this is what they’re doing, but I’ve always thought double-sided lockers could work for coasters with the exit on the same side as the load. On one side, people can access right before the load area, on the other side people can grab their stuff out of the back after they exit.
Click to expand...
That’s a great idea.
 
P@n!K_Sw1tC#

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It also gives people something to do while waiting in line. Lockers are always a 10-15 min event if you’re with your annoying family.
 
shiekra38

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joelbryant11 said:
I don’t know if this is what they’re doing, but I’ve always thought double-sided lockers could work for coasters with the exit on the same side as the load. On one side, people can access right before the load area, on the other side people can grab their stuff out of the back after they exit.
Click to expand...
Very smart

Lockers are honestly super quick with the scan ticket feature
 
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Cup_Of_Coffee

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joelbryant11 said:
I don’t know if this is what they’re doing, but I’ve always thought double-sided lockers could work for coasters with the exit on the same side as the load. On one side, people can access right before the load area, on the other side people can grab their stuff out of the back after they exit.
Click to expand...
Ive been trying to think of a way they do this cause my only experience with that is at local amusement parks but, I, think you just solved it...
 
jarmor

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rhino4evr said:
oh ok, kind of like the Copperhead Strike at Carrowinds?
Click to expand...
Not quite. This more like an inverted airtime hill. RMC has did it before on some of their coasters. Most notably, Twisted Colossus.
37fcd8da15dc59b74b08aa3557f4d815.jpg
 
shiekra38

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New update, the alleged trim brakes/launch fins/features seemed to have "moved" according to @RollermanDan

 
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MartyMcFly

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You know this ride has got me thinking...

Given the thrill level they’re taking it to + plus the theming, I'm worried that Universal were so preoccupied with whether or not they could they stopped to think if they should.
 
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