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Fast and Furious: Hollywood Drift coaster (Opening 2026)

  • Thread starter Thread starter salismetho
  • Start date Start date May 1, 2022
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Freak

Freak

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  • Yesterday at 10:57 PM
  • #2,361
Meh. There are worse things. You gonna complain that USH is FINALLY getting a world-class coaster?

Besides, you can clearly see the buildings from CityWalk from Hogsmede but there’s it much you can do about that
 
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Viator

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  • Yesterday at 11:08 PM
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I'd also argue SNW has it *far* worse than Potter does, and that if it gets JK Rowling flustered, then that's a win by me.
 
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DarkMetroid567

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  • Today at 12:21 AM
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I told you guys this building looked worse than USF Supercharged’s building and no one listened!!

(But I actually like how Supercharged looks lol)
 
Jake S

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I dunno, being able to see it on the way out of a land isn't all that jarring to me, especially in a park that has never particularly committed to solid sightlines (understandably!)
 
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Hello

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DarkMetroid567 said:
I told you guys this building looked worse than USF Supercharged’s building and no one listened!!

(But I actually like how Supercharged looks lol)
Click to expand...
I want to be clear that I am genuinely curious, what makes the brick box in Orlando better?
 
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DrStarlander

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  • Today at 9:52 AM
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I think it's regrettable and weird. It doesn't enhance the experience in a theme park to intentionally undermine the feeling of immersion from any vantage point or angle a guest turns. When you are otherwise spending hundreds of millions of dollars building themed lands, it's hard to argue this is a "plus." So why do it? It's not like they didn't model it out and know.

And if a jumbled potpourri approach is what they're going for, why have some full immersion in the park and some potpourri, as either sets expectations the other fails. To me, the result is a feeling of haphazardness, lack of long-term vision, and a cheaper/weaker brand. Strong brands are made by having principles and delivering consistency, to form a bond with customer based on met expectations.

They so easily could have just had the entrance of this attraction, and signage, be on a different side. Oh well, I'm rooting for Universal but this is a disappointing choice.
 
Jerroddragon

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  • Today at 11:38 AM
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I see it both way

But unless you do what SNW did then its going to be hard for most these lands to blend lands at USH

Like if they ever use Fall Lake for theme park space I hope they design it to be future proof but in this case when they build this land they had no idea what would go there year later

We all knew FF would be a building like this before they even built it and I do like the art on it but from a design perceptive its not the best and sucks they could not really do anything to hide this but here we are

I am hoping the coaster will draw in people and become a classic that makes it all worth it
 
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AvoidTIMtation

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Two things: 1. I'm curious as to what a Fast & Furious ride building should look like other than what we got? I think it fits. 2. The fact that USH wasn't originally intended to be a theme park, it should be exempt from sightline debates.
 
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DrStarlander

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  • Today at 12:42 PM
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Jerroddragon said:
sucks they could not really do anything to hide this but here we are
Click to expand...
That F&F coaster project is huge, with a big area of land, and enough lattude that from Day 1 they could have rotated the building, oriented the entrance and signage toward French St. They could have created wider berth though the congested passage to Simpsons/escalator, and put a 15 foot wide buffer planter-island of pine trees outside Hogsmeade to get this:
Hogsmeade_Immersive.png

Instead of this:
Hogsmeade.png
AvoidTIMtation said:
Two things: 1. I'm curious as to what a Fast & Furious ride building should look like other than what we got? I think it fits. 2. The fact that USH wasn't originally intended to be a theme park, it should be exempt from sightline debates.
Click to expand...
1. Instead of a massive. monolithic 1982 Epcot-pavillion-scale building in the middle of the park, it could have looked like 2-3 side-by-side industrial buildings, with mixed heights/materials (some stucco, some corrugated metal), so it plays better with everything around it scale-wise AND establishes a themed "neighborhood" evocative of the industrial zone LA, home to F&F car culture. And a giant building that looks the same from all sides will make the park feel smaller while many smaller buildings that look different from different sides will make the park feel larger, which is important in the overall perception of the park's size/value proposition.

2. The issue is not the intellectual debate or the long-ago history of the land (tourists aren't on these forums and don't know or care), it's how does USH compete with California Adventure (which was a parking lot, if we're managing expectations based on land history...which I'm not; I'm relentless in critiquing DCA's power lines). The issue as I see it is that these two parks are head to head for "second theme park day" in So. Cal. for tourists. People will judge all the attraction offerings, convenience, food/bev, pricing, and "quality" of theming and some will perceive one park as better and another worse. For some, better means more immersive and transportive. I think USH is leaving some money on the table here, unnecessarily. Immersion and great sight-lines do not necessarily cost more money, they usually just require some strategy/creativity.
 
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DarkMetroid567

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  • Today at 1:10 PM
  • #2,370
Hello said:
I want to be clear that I am genuinely curious, what makes the brick box in Orlando better?
Click to expand...
There’s less height, more detailing on the roof, and the faded logo looks good. It doesn’t feel super out of place where it’s located. Whereas the Hollywood Drift building feels like Huge Brick Show Building.
 
Viator

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  • Today at 1:11 PM
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Except Decision Hub is meant to be a open hub point to where you decide where to go.

You do the planter and it kind of defeats the point of what Decision Hub is meant to be, and it might result in problems for flow. I also maintain that Hogsmeades view out had always been crap.

1754673030335.png

Even back in 2016, they didn’t do the planter because it didn’t make sense on a crowd flow level. I’d argue it’d actually be far worse now if you did the planter, because of it being a massive attraction now next door.
 
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DrStarlander

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  • Today at 1:41 PM
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Viator said:
Except Decision Hub is meant to be a open hub point to where you decide where to go.

You do the planter and it kind of defeats the point of what Decision Hub is meant to be, and it might result in problems for flow. I also maintain that Hogsmeades view out had always been crap.

View attachment 27500

Even back in 2016, they didn’t do the planter because it didn’t make sense on a crowd flow level. I’d argue it’d actually be far worse now if you did the planter, because of it being a massive attraction now next door.
Click to expand...
To clarify, it's not just about putting/squeezing a planter there. It's about creating a scaled-up un-congested decision hub appropriate to USH's scaled up theme park ambitions.

Sometimes, these companies just place things poorly. I equate the location of F&F with Disney moving Astro Orbiter to the entrance of Tomorrowland as it creates a cramped, congested feel in a heavy-traffic location.
 
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AvoidTIMtation

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  • Today at 2:07 PM
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DrStarlander said:
1. Instead of a massive. monolithic 1982 Epcot-pavillion-scale building in the middle of the park, it could have looked like 2-3 side-by-side industrial buildings, with mixed heights/materials (some stucco, some corrugated metal), so it plays better with everything around it scale-wise AND establishes a themed "neighborhood" evocative of the industrial zone LA, home to F&F car culture. And a giant building that looks the same from all sides will make the park feel smaller while many smaller buildings that look different from different sides will make the park feel larger, which is important in the overall perception of the park's size/value proposition.

2. The issue is not the intellectual debate or the long-ago history of the land (tourists aren't on these forums and don't know or care), it's how does USH compete with California Adventure (which was a parking lot, if we're managing expectations based on land history...which I'm not; I'm relentless in critiquing DCA's power lines). The issue as I see it is that these two parks are head to head for "second theme park day" in So. Cal. for tourists. People will judge all the attraction offerings, convenience, food/bev, pricing, and "quality" of theming and some will perceive one park as better and another worse. For some, better means more immersive and transportive. I think USH is leaving some money on the table here, unnecessarily. Immersion and great sight-lines do not necessarily cost more money, they usually just require some strategy/creativity.
Click to expand...
I think the history of USH matters here, because it was clear they didn't have "theme park" in mind back when they built the place. If they did, they wouldn't have put it on the side of a hill LOL. California Adventure used to be a parking lot yes, but unlike Universal it also had the benefit of being on a completely flat plot of land. This is why I say slandering USH for sightline problems especially comparing it to Disneyland/DCA just isn't fair. Lands and Attractions just aren't going to flow smoothly there no matter what they do.
 
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DrStarlander

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AvoidTIMtation said:
I think the history of USH matters here, because it was clear they didn't have "theme park" in mind back when they built the place. If they did, they wouldn't have put it on the side of a hill LOL. California Adventure used to be a parking lot yes, but unlike Universal it also had the benefit of being on a completely flat plot of land. This is why I say slandering USH for sightline problems especially comparing it to Disneyland/DCA just isn't fair. Lands and Attractions just aren't going to flow smoothly there no matter what they do.
Click to expand...
There is no history, no excuses that matters to a Mom, Dad, and two kids visiting LA from Utah. They are not going to watch a documentary about USH history. They are spending money here, or there. It's all about delivering a world class theme park experience and capturing dollars.

In business, you play the hand you're dealt as best you can. Comcast and Universal Creative have a park (however it came to become a theme park) and whether they like it or not, they are competing with Disney (and Knott's, and Sea World, and the San Diego Zoo, and Santa Monica...).

They can complain about their hills and the decisions made in the past all they want. But they have hundreds of millions of dollars, super talented people, and a fierce competitive spirit. They can literally move mountains if they want. So when they put a massive brick building and a graffiti style mural 30 meters outside Hogsmeade, exacerbating a bottle neck and backing themselves into a thematic cluster, that's a poor decision now which I'm critical of.
 
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Viator

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  • Today at 3:11 PM
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Once again--this was always something that was apparent for Hogsmeade at this Angle, and no-one gave a crap. It's only now that there is a large, brickwork warehouse, that it somewhat causes people to have a fit over.

I'm not saying this is perfect, it very much isn't; but I think you need to have a clear separation from one moment within the land, as opposed to the whole experience. And once again, this is going to be a decade old land by the time we have this attraction open in the Spring.

If they really cared about this as a legitimate issue, then this would of been solved day one with making sure Animal Actors was hidden.
 
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AvoidTIMtation

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DrStarlander said:
There is no history, no excuses that matters to a Mom, Dad, and two kids visiting LA from Utah. They are not going to watch a documentary about USH history. They are spending money here, or there. It's all about delivering a world class theme park experience and capturing dollars.
Click to expand...
LOL Well I'm glad you brought up the average guest, because when Mom, Dad and the two kids visiting LA from Utah walk up to Fast and Furious, their first thought won't be "wow that sure is an ugly building that doesn't look right at all in this spot". To them, Universal Hollywood already *IS* a world class theme park experience. Hogsmeade itself doesn't really fit where it is now, but the average guest doesn't care about that *one bit*.
 
Last edited: Today at 3:20 PM
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Rhian

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Viator said:
Except Decision Hub is meant to be a open hub point to where you decide where to go.

You do the planter and it kind of defeats the point of what Decision Hub is meant to be, and it might result in problems for flow. I also maintain that Hogsmeades view out had always been crap.

View attachment 27500

Even back in 2016, they didn’t do the planter because it didn’t make sense on a crowd flow level. I’d argue it’d actually be far worse now if you did the planter, because of it being a massive attraction now next door.
Click to expand...
Funny thing about this image is the use of trees somewhat hiding/smoothing out the sight line. Sure there’s some “visual intrusion” going on comparable to Dark Universe and Helios but it’s something. Even a single large tree would make a difference and provide some shade.

Once they paint the letters white it’s going to really stick out.

AvoidTIMtation said:
Two things: 1. I'm curious as to what a Fast & Furious ride building should look like other than what we got? I think it fits. 2. The fact that USH wasn't originally intended to be a theme park, it should be exempt from sightline debates.
Click to expand...
1. I don’t think anyone’s saying the theming for F&F itself is a bad choice?

2. Well regardless of original intent it’s a theme park now. It’s going to be looked at and judged as such.

While I do agree it’s not something the average guest will run to guest services to complain about I also think it’s fine to discuss design decisions made here and if there are ways to improve them.
 
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DrStarlander

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AvoidTIMtation said:
LOL Well I'm glad you brought up the average guest, because when Mom, Dad and the two kids visiting LA from Utah walk up to Fast and Furious, their first thought won't be "wow that sure is an ugly building that doesn't look right at all in this spot". To them, Universal Hollywood already *IS* a world class theme park experience. Hogsmeade itself doesn't really fit where it is now, but the average guest doesn't care about that *one bit*.
Click to expand...
They may not stop and say: "that building doesn't relate to that land and I'm conflicted as to how to feel because these two stimuli involve different emotions and sensibilities and tap my data-bank of memories in different ways, so I'll stay neutral for now..." (fish getting off thematic entertainment hook). But I do think average tourists notice when a place feels indecipherable and haphazard.
 
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Jake S

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  • Today at 5:09 PM
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Viator said:
Once again--this was always something that was apparent for Hogsmeade at this Angle, and no-one gave a crap. It's only now that there is a large, brickwork warehouse, that it somewhat causes people to have a fit over.
Click to expand...
yes, people are talking about the new, ugly building. this is a weird gotcha lmao.
 
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Clive

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I guess two things can be true...

1) The sight lines out of Universal Hollywood's Hogsmeade have always been incoherent and somewhat ugly, at best

2) There was an opportunity to ameliorate that to some extent with this new build, and they didn't appear to consider it at all
 
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