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Universal's Epic Universe General News & Discussion

  • Thread starter Thread starter Brian G.
  • Start date Start date Aug 1, 2019
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SeventyOne

SeventyOne

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Orlando
  • Oct 25, 2019
  • #761
CyborgDinosaur said:
EHu20FhXUAEyEiP

Also, it seems that they're focusing a great deal on making the area much more pedestrian friendly. Anyone have any ideas how that will effect the area and businesses surrounding the park and convention center?
Click to expand...

This basically looks like I can walk to the new park from my apartment (I cross that intersection to go to Publix all the time. maybe a block away), assuming sidewalks go all the way up Destination. Huge boon for Vista Cay right behind me; I'm wondering if some of the developers behind the newer apartment complexes on Universal now wish they built hotels instead. Restaurants by that Publix are going to do gangbusters, not that they struggle now. There's still some land fronting onto Universal for sale in the area, curious who else buys in.

I'm also more curious now if the train station is a go. This could largely be to make UCF Rosen more accessible from a station sitting next to the new park. Pure speculation, I don't know that to be the case.
 
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Alicia

Alicia

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  • Oct 25, 2019
  • #762
ParkRumors said:
There's another document that got published today which shows the perimeter landscaping they'll be putting in around the entire resort property. Like Happytycho said, this document is more about creating a visual barrier between the resort and its neighbors, but the Universal Blvd improvements are also very nice to see.

ftp://ftp.ocfl.net/divisions/Growth_Management/pub/POD/62375.26_UBPD_PDP_10-24-2019.pdf

(you'll have to copy/past that address, the forum software doesn't seem to like FTP links)

And speaking of visual barriers and their neighbors, an interesting agreement was filed between Universal and Lockheed Martin regarding building heights and creating visual screens to prevent people from seeing into Lockheed property. You can read the relevant excerpts below - there's also a little tidbit about fireworks:

ppzb4TQ.png

d1CxTqp.png
Click to expand...
Great stuff! It appears the perimeter development plan wasn't yet on there when I saw it this morning. I see it there now though.

Where is the visual screening and fireworks agreement from? Was that posted recently as well? Thanks again for sharing, as always!
 
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P

ParkRumors

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  • Oct 25, 2019
  • #763
Oh whoops, forgot to include the link. It's from Tuesday. There were a few other agreements filed that day too, but this was the only one that was interesting enough to mention:

Disclaimer
 
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Teebin

Teebin

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  • Oct 25, 2019
  • #764
They tested 6” fireworks on the property? Perhaps during the day so no one noticed? Not looking a gift horse, but I would hope they squeeze in a few 10” and 12” shells...
 
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Alicia

Alicia

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  • Oct 25, 2019
  • #765
ParkRumors said:
Oh whoops, forgot to include the link. It's from Tuesday. There were a few other agreements filed that day too, but this was the only one that was interesting enough to mention:

Disclaimer
Click to expand...
Thanks!
 
shiekra38

shiekra38

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  • Oct 26, 2019
  • #766
Happytycho said:
I don't think that the purpose of these improvements is to improve views for guests traveling between the north and south resorts, but instead to create a county approved visual barrier for whatever ugliness Universal wants to build on the interior of their property.
Click to expand...
Epic Universe is now cancelled
 
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Nick

Nick

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  • Oct 26, 2019
  • #767
AlexanderMBush said:
To echo @Joe, press cover earnings calls as it helps us find out more about certain things. Even if it's not going to be on a blog post, Brian coming out with a year is in of itself, an announcement.
Click to expand...
Yeah, CEO saying a opening year> blog post.
 
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Joel

Joel

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  • Oct 29, 2019
  • #768
shiekra38 said:
Epic Universe is now cancelled
Click to expand...

I believe the visual barrier is so the public doesn't see classified/secret missile building factories right next door.
 
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Happytycho

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  • Oct 29, 2019
  • #769
Joel said:
I believe the visual barrier is so the public doesn't see classified/secret missile building factories right next door.
Click to expand...
Nah it's just that the county commissioners don't like looking at the backs of unthemed show buildings any more than we do.
 
AstroOwl52

AstroOwl52

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  • Oct 29, 2019
  • #770
Joel said:
I believe the visual barrier is so the public doesn't see classified/secret missile building factories right next door.
Click to expand...

*plays X-Files theme*
 
JungleSkip

JungleSkip

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  • Nov 3, 2019
  • #771
 
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Andysol

Andysol

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  • Nov 3, 2019
  • #772
JungleSkip said:
Click to expand...


That has a very Indiana Jones/Lost River Delta vibe going for it. That will be different from anything UOR has; a nice ruins/jungle/water look.
Hopefully it gives the impression skull island should have given more of. Which would be an actual land and filled out a little more. Seriously, couldn’t they have just added Thunder Falls to it?
But I digress...

That barrel boost looks awesome!
 
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Cup_Of_Coffee

Cup_Of_Coffee

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  • Nov 4, 2019
  • #773
Seems incredible and highly highly immersive. Looks A+ to me. Is Epic Universe going to be the first to get this one?
 
Alicia

Alicia

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  • Nov 4, 2019
  • #774
Cup_Of_Coffee said:
Seems incredible and highly highly immersive. Looks A+ to me. Is Epic Universe going to be the first to get this one?
Click to expand...
TPU reported that it was still the planned expansion for Japan. If that is true, I imagine they could get it first, or around the same time, as Orlando. Always possible.
 
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WaterToWade

WaterToWade

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  • Nov 4, 2019
  • #775
Looks great!
 
Last edited: Nov 4, 2019
JungleSkip

JungleSkip

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  • Nov 4, 2019
  • #776
Alicia said:
TPU reported that it was still the planned expansion for Japan. If that is true, I imagine they could get it first, or around the same time, as Orlando. Always possible.
Click to expand...

As long as EU still gets it, I don't care who else does. This looks like it could be my favorite area of the park
 
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Cup_Of_Coffee

Cup_Of_Coffee

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  • Nov 4, 2019
  • #777
Alicia said:
TPU reported that it was still the planned expansion for Japan. If that is true, I imagine they could get it first, or around the same time, as Orlando. Always possible.
Click to expand...
Ah, got it! Wasn't sure how quickly they'd wait to expand in Japan. The parking lot right next to SNW there looks like the placement for it :)

It is in the concept art for EU, so I think we're for sure getting it. 2 E tickets it seems for SNW with Mario Kart and DK. Should be great!!
 
Evan

Evan

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  • Nov 6, 2019
  • #778
And that's how Biore see's it.

 
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GAcoaster

GAcoaster

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  • Nov 6, 2019
  • #779
I agree the dead ends are an issue, but I'm expecting similar solutions to Diagon where there's an entrance and exit to each land and most of the crowds will follow. Also, given the proper incentive to go to the end of the land (a weenie), it shouldn't be an issue getting people all the way in. Once again, Diagon is a good example of UC's design ability around this challenge.
 
Alicia

Alicia

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  • Nov 6, 2019
  • #780
Evan said:
And that's how Biore see's it.

Click to expand...

I think it's funny how Universal thinks this is innovative, but that's how the Disneyland park opened before they added connections due to traffic flow issues and complaints over time lol.

GAcoaster said:
I agree the dead ends are an issue, but I'm expecting similar solutions to Diagon where there's an entrance and exit to each land and most of the crowds will follow. Also, given the proper incentive to go to the end of the land (a weenie), it shouldn't be an issue getting people all the way in. Once again, Diagon is a good example of UC's design ability around this challenge.
Click to expand...
Yes, multiple exit points help, as does putting the big attraction at the back of each land to force you to go all the way in.
 
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