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The Future of Lost Continent

  • Thread starter Thread starter TheDecemberists
  • Start date Start date Nov 2, 2009
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Mike S

Mike S

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  • Today at 6:33 PM
  • #5,581
mccgavin said:
I'm fine with the gamified elements to the extent that they are used in Super Nintendo World, but it shouldn't go any further than that. Asking people to transmit their Pokémon from within the games themselves is an unreasonable barrier to entry that most people will not be willing to go through the trouble to do. Not to mentioned, there would need to be complex technical work to make that possible, and it would need to be indefinitely updated as new games and Pokémon are released.

I'm sure there will be some app integration with catching Pokémon and filling out a Pokédex, but it will be a smaller curated selection of Pokémon that makes sense to be used within the land.
Click to expand...
I’m not saying it would be forced. You could catch Pokémon or link an account to the Universal app so it would just know which 6 are in your main party. It’s very likely to not be as difficult as you’re thinking it would be.
 
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Casper Gutman

Jurassic Ranger
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  • Today at 6:46 PM
  • #5,582
Mike S said:
I’m not saying it would be forced. You could catch Pokémon or link an account to the Universal app so it would just know which 6 are in your main party. It’s very likely to not be as difficult as you’re thinking it would be.
Click to expand...
How do you visualize Pokémon battles happening? Will guests stop and stand in certain places? Dedicated arena areas?
 
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fryoj

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  • Today at 7:10 PM
  • #5,583
Casper Gutman said:
How do you visualize Pokémon battles happening? Will guests stop and stand in certain places? Dedicated arena areas?
Click to expand...
They really can't have it so you roam the land looking for them. That leads to too much of a chance for guest running into each other. Same goes for having you bring your own game system. They aren't going to want you walking around playing the game. I could see there be some app interactivity, but, if so, that'll be dedicated locations like the wands or the Nintendo games. I could definitely see there being things in the land to redeem for things in game. And vice versa, things in game that entice you to go to the park. But just running around with your game system catching them probably is a bad idea.
 
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Mike S

Mike S

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  • Today at 8:10 PM
  • #5,584
Casper Gutman said:
How do you visualize Pokémon battles happening? Will guests stop and stand in certain places? Dedicated arena areas?
Click to expand...
Indoors in a Pokémon Stadium attraction for battles between people and wild battles in set spots like wands and the other Nintendo games.
fryoj said:
They really can't have it so you roam the land looking for them. That leads to too much of a chance for guest running into each other. Same goes for having you bring your own game system. They aren't going to want you walking around playing the game. I could see there be some app interactivity, but, if so, that'll be dedicated locations like the wands or the Nintendo games. I could definitely see there being things in the land to redeem for things in game. And vice versa, things in game that entice you to go to the park. But just running around with your game system catching them probably is a bad idea.
Click to expand...
Yes.
 
moth

moth

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  • Today at 8:13 PM
  • #5,585
I'm just going to spitball:
The lore of the land will be an original region where Meltan/Melmetal originate from.

They've been pretty dicey on saying where exactly it comes from, but they debuted in Pokémon GO so it seems like they're from the "real" world. I think they'll be apart of the lore of the land and interactive elements thru GO.
 
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Casper Gutman

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  • Today at 8:43 PM
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Mike S said:
Indoors in a Pokémon Stadium attraction for battles between people and wild battles in set spots like wands and the other Nintendo games.

Yes.
Click to expand...
Id question whether a Pokémon Stadium for guest battles would be an efficient use of attraction space.

I’ll also point out that Pokémon battles have losers, something theme park gamification has tried to avoid for obvious reasons.
 
mccgavin

mccgavin

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  • Today at 8:50 PM
  • #5,587
Casper Gutman said:
Id question whether a Pokémon Stadium for guest battles would be an efficient use of attraction space.

I’ll also point out that Pokémon battles have losers, something theme park gamification has tried to avoid for obvious reasons.
Click to expand...
Based on how Pokémon has been used when licensed in other mediums, I wouldn't be surprised if battles are de-emphasized within the land and attractions.
 
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Casper Gutman

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  • Today at 8:54 PM
  • #5,588
mccgavin said:
Based on how Pokémon has been used when licensed in other mediums, I wouldn't be surprised if battles are de-emphasized within the land and attractions.
Click to expand...
This is an excellent point in light of a lot of the Pokémon media made to appeal to a wide audience.
 
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