Hagrid’s Magical Creatures Motorbike Adventure Construction Discussion | Page 311 | Inside Universal Forums
Inside Universal Forums
Inside Universal Forums
  • Home
  • Forums
    New posts Search forums Account Upgrades
  • News
    Universal Studios Hollywood Universal Orlando Universal Studios Japan Universal Studios Singapore Universal Studios Beijing
  • Merchandise
Log in Register
What's new Search

Search

By:
  • New posts
  • Search forums
  • Account Upgrades
Menu
Log in

Register

Install the app
  • Signing up for a Premium Membership is a donation to help Inside Universal maintain costs and offers an ad-free experience on the forum. Learn more about it here.
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Islands of Adventure
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Hagrid’s Magical Creatures Motorbike Adventure Construction Discussion

  • Thread starter Thread starter Brian G.
  • Start date Start date Jul 24, 2017
Status
Not open for further replies.
Prev
  • 1
  • …

    Go to page

  • 309
  • 310
  • 311
  • 312
  • 313
  • …

    Go to page

  • 695
Next
First Prev 311 of 695

Go to page

Next Last
Ridgepole

Ridgepole

Jurassic Ranger
Platinum Member
Joined
Feb 19, 2018
Messages
1,038
Age
68
  • Aug 8, 2018
  • #6,201
Shotcrete is a wonderful thing. Should last a while depending on the thickness and quality of the mix. Dying it is costly. I understand the park "masonry" are faked or veneers..was referring to cost.
 
  • Like
Reactions: Disneyhead
gabe3235

gabe3235

Minion
Joined
May 3, 2018
Messages
808
Age
22
Location
Orlando
  • Aug 8, 2018
  • #6,202
 
  • Like
Reactions: JPRA513, Joel, Ryno27 and 1 other person
Teebin

Teebin

Veteran Member
Joined
Oct 12, 2009
Messages
20,673
Location
East Central Florida
  • Aug 8, 2018
  • #6,203
I am happy to see they are removing the top part! How far will they go? (rhetorical question)
 
  • Like
Reactions: Joel
Steptwice

Steptwice

Shark Bait
V.I.P. Member
Joined
Jun 6, 2016
Messages
274
Age
34
  • Aug 9, 2018
  • #6,204
Disneyhead said:
The rebar is bent by a computer and assembled in 4'X4' squares. They then add a fabric backing. After the squares are applied to the structure, they shotcrete it in sections. Then a rock work artist sculpts the wet shotcrete to create the strata lines based on the type of rock being created. Potter is all granite.
Click to expand...
Yes, If any has been following along on SWL, its all exactly what you are talking about. And that is what "Rockwork" is in theme park lingo
 
  • Like
Reactions: Joel
tielo

tielo

Webslinger
Joined
Nov 9, 2013
Messages
3,088
Location
The Netherlands
  • Aug 9, 2018
  • #6,205
Last year I bought a home and left the shell and reworked everything else. It costed a ton (or 2) and was a ton of work. Deciding where the light switches go, what way the doors turn open, adding a bathroom etc. I can't imagine how much work this thing is. Water management, lighting of the ride at night, music, speakers, sound effects, show scene's, a complex coaster system, theming, airco, colors, signing, story development, plants, roofing, security, safety, maintenance, cleaning, landscaping, queue management, personal etc.
 
  • Like
Reactions: Joel and SkiBum
Blaw923

Blaw923

Minion
Joined
Feb 10, 2016
Messages
614
  • Aug 9, 2018
  • #6,206
BIoo2kM.gif
 
  • Like
Reactions: DK745, shiekra38, Scott W. and 1 other person
SkiBum

SkiBum

Jurassic Ranger
Joined
Dec 14, 2012
Messages
2,220
Location
Cincinnati, OH
  • Aug 9, 2018
  • #6,207
tielo said:
Last year I bought a home and left the shell and reworked everything else. It costed a ton (or 2) and was a ton of work. Deciding where the light switches go, what way the doors turn open, adding a bathroom etc. I can't imagine how much work this thing is. Water management, lighting of the ride at night, music, speakers, sound effects, show scene's, a complex coaster system, theming, airco, colors, signing, story development, plants, roofing, security, safety, maintenance, cleaning, landscaping, queue management, personal etc.
Click to expand...

I know. The ride system alone and getting the timing right between the coaster and the show scenes is very intricate. Even aligning those LSM fins. Very small tolerance gap by necessity. The engineers and design teams are earning the money on this one.
 
  • Like
Reactions: Ryno27 and Blaw923
Joel

Joel

Jurassic Ranger
Platinum Member
Joined
Apr 14, 2016
Messages
2,336
Age
35
Location
Ft. Lauderdale, FL
  • Aug 9, 2018
  • #6,208
SkiBum said:
I know. The ride system alone and getting the timing right between the coaster and the show scenes is very intricate. Even aligning those LSM fins. Very small tolerance gap by necessity. The engineers and design teams are earning the money on this one.
Click to expand...

One of the features I've thought about a bunch is the timing of when a train shoots through the bridge after hagrid's hut, and how that will probably be timed so that a train is going underneath back into the station. Sorta like Space Mountain how a train shoots by those on the lift hill and scares first timers.
 
  • Like
Reactions: Ryno27 and SkiBum
gabe3235

gabe3235

Minion
Joined
May 3, 2018
Messages
808
Age
22
Location
Orlando
  • Aug 9, 2018
  • #6,209
Joel said:
One of the features I've thought about a bunch is the timing of when a train shoots through the bridge after hagrid's hut, and how that will probably be timed so that a train is going underneath back into the station. Sorta like Space Mountain how a train shoots by those on the lift hill and scares first timers.
Click to expand...
e44850e61c9a2824256a8d9558cce8e0.png
 
  • Like
Reactions: SukaVayne73, JoeCamel, Andysol and 12 others
P@n!K_Sw1tC#

P@n!K_Sw1tC#

Jurassic Ranger
Joined
Aug 5, 2009
Messages
1,431
Location
Windermere
  • Aug 9, 2018
  • #6,210
I doubt they'll be able to time it given all of the variables that come into play between those two scenes. It works in space mountain's favor only because the amount of time spent on the lift is equal to or greater than the frequency in which the train speeds by, which means you almost have a guaranteed shot of seeing it happen every time you ride the ride - although where you are on the lift when it happens is not a guarantee. Variables such as train weight and boarding delays have to be taken into account as well.
 
  • Like
Reactions: Andysol, HPFred and Ryno27
gabe3235

gabe3235

Minion
Joined
May 3, 2018
Messages
808
Age
22
Location
Orlando
  • Aug 9, 2018
  • #6,211
P@n!K_Sw1tC# said:
I doubt they'll be able to time it given all of the variables that come into play between those two scenes. It works in space mountain's favor only because the amount of time spent on the lift is equal to or greater than the frequency in which the train speeds by, which means you almost have a guaranteed shot of seeing it happen every time you ride the ride - although where you are on the lift when it happens is not a guarantee. Variables such as train weight and boarding delays have to be taken into account as well.
Click to expand...
This will have a moving station which means consistent dispatches every time unless there’s some delay that causes them to stop the train in the stations.
 
  • Like
Reactions: HPFred, Ryno27 and universal_fanatic
Joel

Joel

Jurassic Ranger
Platinum Member
Joined
Apr 14, 2016
Messages
2,336
Age
35
Location
Ft. Lauderdale, FL
  • Aug 9, 2018
  • #6,212
gabe3235 said:
e44850e61c9a2824256a8d9558cce8e0.png
Click to expand...

giphy.gif

9CbH.gif

VVUisUM.gif

btw Gabe - how's the rest of the landscaping going?? I'm sure @Teebin is still on the edge of his seat

EDIT:
P@n!K_Sw1tC# said:
I doubt they'll be able to time it given all of the variables that come into play between those two scenes. It works in space mountain's favor only because the amount of time spent on the lift is equal to or greater than the frequency in which the train speeds by, which means you almost have a guaranteed shot of seeing it happen every time you ride the ride - although where you are on the lift when it happens is not a guarantee. Variables such as train weight and boarding delays have to be taken into account as well.
Click to expand...

Similarly this could be a waiting area / final scene so a decent amount of time could be spent here as well. Hence the wheel drives at this locations vs LSM
 
  • Like
Reactions: Andysol, SkiBum, Ryno27 and 2 others
P@n!K_Sw1tC#

P@n!K_Sw1tC#

Jurassic Ranger
Joined
Aug 5, 2009
Messages
1,431
Location
Windermere
  • Aug 9, 2018
  • #6,213
gabe3235 said:
This will have a moving station which means consistent dispatches every time unless there’s some delay that causes them to stop the train in the stations.
Click to expand...

Accounting for ADA transfers which happen frequently at UO this is probably not a high priority for the design team. If they wanted a surprise effect on the brake run they'd build one that isn't dependent on operations to function accordingly. Not saying it wouldn't be cool to see a train fly by - but I highly doubt that the flyby is there for that purpose.
 
  • Like
Reactions: Andysol
gabe3235

gabe3235

Minion
Joined
May 3, 2018
Messages
808
Age
22
Location
Orlando
  • Aug 9, 2018
  • #6,214
Joel said:
btw Gabe - how's the rest of the landscaping going?? I'm sure @Teebin is still on the edge of his seat
Click to expand...
screenshot-2018-08-09-16-10-26.png

It's coming along alright I'd say. I think I'm going to wait a bit longer for them to continue theming so I can give that a shot instead of having all trees in my recreation.
 
  • Like
Reactions: JoeCamel, Andysol, HPFred and 10 others
Scott W.

Scott W.

Superstar
Joined
Feb 26, 2014
Messages
14,272
Location
Glasgow
  • Aug 9, 2018
  • #6,215
gabe3235 said:
e44850e61c9a2824256a8d9558cce8e0.png
Click to expand...

It looks great. If this is the part I think it is, I think the track will have something separating them. Given the history of Dragon Challenge, I don’t think they’ll want flyovers without having to introduce metal detectors again.
 
  • Like
Reactions: JoeCamel, universal_fanatic, HPFred and 2 others
Joel

Joel

Jurassic Ranger
Platinum Member
Joined
Apr 14, 2016
Messages
2,336
Age
35
Location
Ft. Lauderdale, FL
  • Aug 9, 2018
  • #6,216
Scott W. said:
It looks great. If this is the part I think it is, I think the track will have something separating them. Given the history of Dragon Challenge, I don’t think they’ll want flyovers without having to introduce metal detectors again.
Click to expand...
didnt think of that.. damn
 
  • Like
Reactions: Ryno27
P@n!K_Sw1tC#

P@n!K_Sw1tC#

Jurassic Ranger
Joined
Aug 5, 2009
Messages
1,431
Location
Windermere
  • Aug 9, 2018
  • #6,217
Joel said:
View attachment 7478

View attachment 7479

View attachment 7480

btw Gabe - how's the rest of the landscaping going?? I'm sure @Teebin is still on the edge of his seat

EDIT:


Similarly this could be a waiting area / final scene so a decent amount of time could be spent here as well. Hence the wheel drives at this locations vs LSM
Click to expand...

They’re using drive tires because of cost and because it’d be completely unnecessary to install LSMs in a deceleration zone. Same reason Escape from Gringotts uses drive tires.
 
Joel

Joel

Jurassic Ranger
Platinum Member
Joined
Apr 14, 2016
Messages
2,336
Age
35
Location
Ft. Lauderdale, FL
  • Aug 9, 2018
  • #6,218
P@n!K_Sw1tC# said:
They’re using drive tires because of cost and because it’d be completely unnecessary to install LSMs in a deceleration zone. Same reason Escape from Gringotts uses drive tires.
Click to expand...
..because the train will be going at a slow speed
 
Parkscope Joe

Parkscope Joe

Superstar
Joined
Feb 15, 2012
Messages
18,065
Age
38
  • Aug 9, 2018
  • #6,219
Scott W. said:
It looks great. If this is the part I think it is, I think the track will have something separating them. Given the history of Dragon Challenge, I don’t think they’ll want flyovers without having to introduce metal detectors again.
Click to expand...

Stole my thoughts exactly.
 
tielo

tielo

Webslinger
Joined
Nov 9, 2013
Messages
3,088
Location
The Netherlands
  • Aug 10, 2018
  • #6,220
gabe3235 said:
e44850e61c9a2824256a8d9558cce8e0.png
Click to expand...
I expect these 2 tracks being separated by theming. It wouldn't surprise me if during the ride that one location feels like 2 different area's.
 
Prev
  • 1
  • …

    Go to page

  • 309
  • 310
  • 311
  • 312
  • 313
  • …

    Go to page

  • 695
Next
First Prev 311 of 695

Go to page

Next Last
Status
Not open for further replies.
Share:
Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link

Book with our Travel Partners

MEI Travel

Latest posts

  • yepthatguy
    Universal Great Britain
    • Latest: yepthatguy
    • 1 minute ago
    Other Universal Parks & Resorts
  • S
    Dark Universe - General Discussion Thread
    • Latest: Spike101
    • 6 minutes ago
    Universal Epic Universe
  • Alicia
    Super Nintendo World (UOR) - General Discussion Thread
    • Latest: Alicia
    • 28 minutes ago
    Universal Epic Universe
  • OrlLover
    Universal's Epic Universe General News & Discussion
    • Latest: OrlLover
    • 44 minutes ago
    Universal Epic Universe
  • LPCaptainDeath
    Universal Stella Nova & Terra Luna Resorts
    • Latest: LPCaptainDeath
    • 48 minutes ago
    Universal Orlando Hotels

Share this page

Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Islands of Adventure
  • Style variation
    System Light Dark
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • Home
  • RSS
Community platform by XenForo® © 2010-2025 XenForo Ltd.
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…
Back
Top