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Grave of Flesh (HHN 34)

  • Thread starter Thread starter Brian G.
  • Start date Start date Yesterday at 10:34 AM
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T

Tobias

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Joined
Feb 25, 2014
Messages
3,032
  • Yesterday at 5:57 PM
  • #41
PrimalScream1996 said:
the house screams like it was meant for the 90s hhn aesthetic, it would be pretty cool to see how they'll pull this off.
Click to expand...

TheCodeMan95 said:
Yeah, the setting for this house isn't quite what I was expecting. Sounds like more of an underworld rather than graveyard? I''m sure we'll start in a graveyard at least!
Click to expand...

Fully agreed, heck I'd say this whole year feels very old-school HHN with the concepts and general Horror direction.

While I was hoping for more of a Graveyard house than one entailing the afterlife, I'm certainly intrigued by this one! Nasty creatures going after us in the afterlife is a nice spin to the concept, and if they make it nice and claustrophobic here and there, hoo boy! The whole overall concept seems pretty bare bones simple, too...which has often led to some great scary moments, so bring it on!

Anticipation wise, I think this one might be somewhere in the middle. If it was a Graveyard house, I would've put it up higher since this event has a fantastic track record for me with those. (Graveyard Games is one of my all-time favs, and Graveyard: Deadly Unrest is one of my favorite zones.) Granted, I don't mind putting this in the middle since I'm noticing there's a growing list of houses up in the top, so I have to try and make it easier on myself. *laugh*
 
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Legacy

Legacy

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  • Yesterday at 7:33 PM
  • #42
Legitimately, the aesthetic vibe I’ve gotten from the (more accurate) rumor of this is house is pretty Catacombs-esque: dark, simple, windy, and focused on scares. If the cast accepts how important their own intensity is, it has the potential to be a terrifying experience.

(And the “city” confusion was based on how built out the opening graveyard/funeral scene is. So, at the very least, the facade should be pretty impressive.)
 
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HHN Maddux

HHN Maddux

Jurassic Ranger
Joined
Apr 4, 2020
Messages
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21
  • Yesterday at 7:44 PM
  • #43
Legacy said:
Legitimately, the aesthetic vibe I’ve gotten from the (more accurate) rumor of this is house is pretty Catacombs-esque: dark, simple, windy, and focused on scares. If the cast accepts how important their own intensity is, it has the potential to be a terrifying experience.

(And the “city” confusion was based on how built out the opening graveyard/funeral scene is. So, at the very least, the facade should be pretty impressive.)
Click to expand...
Catacombs is one of the houses I really wish I got to experience, so this is very exciting!

Also, Catacombs and Gothic vibes in houses this year? Welcome back Catacombs of the Gothic (iykyk).
 
GA-MBIT

GA-MBIT

Jurassic Ranger
Platinum Member
Joined
Jun 16, 2017
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Location
Isle Delfino
  • Yesterday at 8:12 PM
  • #44
I love the simplicity of this concept. There was an issue last year of houses trying to tell too big of a narrative when that's never been the strength of the medium. Museum, UCM Bloodlines, Triplets all suffered from having to support a larger lore than they could actually portray effectively. This led to a lot of "set-up" rooms that were exclusively to explain what was coming ahead, with audio spiels or visual text that was too dense to parse in the 5 seconds you're in and out of a room. They also rarely had any scares at all, which ruined the pacing of the house. Chucky suffered from this in 32. Even good houses like SS2 had an issue with "set-up" rooms, mostly because the structure was overused broadly.

Most, if not all of the originals so far have easily portrayable lore. You are doll-sized being hunted by Sid's mutant toys. After your own funeral, malevolent creatures hunt you on your way to the afterlife. An artist paints his disturbed thoughts around his haunted house, and they have come after you. I like it! It's hopefully a reverse-trend from last year.
 
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grlhowl

grlhowl

Shark Bait
Joined
Aug 1, 2021
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226
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PA
  • Yesterday at 9:40 PM
  • #45
If this house is mostly underground and is expected to be intense, I would love to see the blackout tunnel make an appearance, especially as a part of the finale as we go deeper and deeper.
 
Tingus Pingus

Tingus Pingus

Newbie
Joined
Jun 24, 2025
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  • Today at 8:47 AM
  • #46
grlhowl said:
If this house is mostly underground and is expected to be intense, I would love to see the blackout tunnel make an appearance, especially as a part of the finale as we go deeper and deeper.
Click to expand...
Do this, but without the scare in the middle of the tunnel that A Quiet Place had last year. I almost fell over my first time going through that house not knowing it was coming. Something like the hallway in Graveyard Games was super effective and unnerving.
 
J

Jack Torrence

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Mar 29, 2025
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  • Today at 11:41 AM
  • #47
So it seems like this isn't a journey towards the afterlife/safety, more like this IS the afterlife and you're just running away from these things trying to eat you. Pretty messed up dudes lol.
 
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rageofthegods

Webslinger
Joined
Sep 10, 2017
Messages
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35
  • Today at 11:49 AM
  • #48
Jack Torrence said:
So it seems like this isn't a journey towards the afterlife/safety, more like this IS the afterlife and you're just running away from these things trying to eat you. Pretty messed up dudes lol.
Click to expand...
"I already died and now I gotta deal with this?"
 
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BoSoxFan1022

BoSoxFan1022

Minion
Joined
Jan 1, 2019
Messages
757
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20
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Orlando-Altamonte Springs, FL
  • Today at 1:02 PM
  • #49
So is this house supposed to be where Triplets was or Insidious was?
 
HHN Maddux

HHN Maddux

Jurassic Ranger
Joined
Apr 4, 2020
Messages
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Age
21
  • Today at 1:06 PM
  • #50
BoSoxFan1022 said:
So is this house supposed to be where Triplets was or Insidious was?
Click to expand...
We're only getting one house in Soundstage 24 and the permit was for B, so that'd be Triplets side! I don't think we know if it'll only be taking up that side of the soundstage, or maybe the whole thing? We'll find out!
 
Tingus Pingus

Tingus Pingus

Newbie
Joined
Jun 24, 2025
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28
  • 48 minutes ago
  • #51
HHN Maddux said:
We're only getting one house in Soundstage 24 and the permit was for B, so that'd be Triplets side! I don't think we know if it'll only be taking up that side of the soundstage, or maybe the whole thing? We'll find out!
Click to expand...
It's a possibility that half that Soundstage is used for Queuing since a massive chunk of queue space was ripped out for the Rip Ride replacement.
 
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