Now that I have a proper computer in front of me, I wanna go just a bit more in depth.
I won't slam them too hard from a ride ops perspective just yet because (in fairness) the attraction isn't open yet. I will say that we experienced our fair share of delays and I believe part of the reason why dispatches were taking a while at one point during our wait is because the track switch in the station wasn't moving, which led to only one side dispatching. I would certainly hope this one doesn't open with Express so they can get the kinks worked out but I'm fairly confident that will be the case (as it has been for other major attractions Uni opens).
We ended up waiting about 3.5 hours with the current operations (downtimes, Express/Single Rider being open, etc.). The queue was.. rough. As others have said, it's at about the level of any ol' regional theme park and the lack of shade is brutal. The lack of franchise characters on the attraction overall may bother some but not us, because we don't really care that much about the franchise to begin with but I still think their absence should be noted for those who may care. We didn't have any issues with the locker system but we've been to Orlando a bunch so we're sort of used to it by now. I was thankful for being allowed to wear/keep my glasses.
For the ride itself, I know it's been said a million times already but I was surprised just how smooth the attraction was and how good the spinning felt, I never felt sick or nauseous at all and neither did my wife. The comparison that myself and everyone likes to make is to Velocicoaster and I've already mentioned that I prefer Velocicoaster, overall. To Hollywood Drift's credit, though, if you were to remove all the theming from both and keep only the coaster tracks and gimmicks themselves, I would prefer this one. Basically, I think Hollywood Drift is the better "coaster" but once you start to factor in all the other parts of the experience like queue, ride theming, etc., Velocicoaster clears it. As I said, I don't think that any of this is really a hot take. As good of a coaster as it is, I don't really feel anything for Fast and the Furious as a franchise and diving around rockwork with raptors and rolling over the lagoon at IOA is much nicer than staring down at dirt and cherry picker cranes.
One bit that I wanted to share is that we asked to be seated in one of the two orange cars (which they were happy to oblige) because I'd noticed that the black and blue cars do not spin coming out of that final launch, which is a damn shame. It's beautiful crescendo to the attraction and an absolute "wow" moment seeing the entire valley/skyline/world flip upside down at the attraction's highest point and to know that half of the cars don't get to experience it is a damn shame. I don't know if this was intentional or if it's some kind of kink they still need to work out but I felt it was worth sharing.
Overall, it was a great ride with a handful of kinks that I hope get ironed out in the near future. I think it'll be a great addition to the park once they really get into the swing of things and it's certainly something I will be doing at least once each visit, which is more than I can say for the Animal Actors or the Special Effects Show that it replaced.