That said, I personally don't see Battle or Bowser as UDX's best in any way, or on-par with the best the competition is offering. They are servicable, but derivative, mostly screen or AR-based attractions without many physical props, or many solid engaging moments of physical movement. Just my thoughts, but they aren't really what I'm looking for in these kinds of rides personally. Hagrid and Hiccup do a superior job at being dark ride-type experiences, but ... those are still coasters.