Hagrid’s Magical Creatures Motorbike Adventure Construction Discussion | Page 646 | Inside Universal Forums
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Hagrid’s Magical Creatures Motorbike Adventure Construction Discussion

  • Thread starter Thread starter Brian G.
  • Start date Start date Jul 24, 2017
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Imperius

Imperius

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  • May 25, 2019
  • #12,901
KbTurtle said:
Planning on going opening day... If i got there before 9 would i be able to get a ride in without waiting in a terribly long line?
Click to expand...
I think that’s gonna be too late. Would expect to wait probably 2 hrs at that point.
 
K

KbTurtle

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Imperius said:
I think that’s gonna be too late. Would expect to wait probably 2 hrs at that point.
Click to expand...
What time would you suggest then?
 
JoeCamel

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  • May 25, 2019
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KbTurtle said:
What time would you suggest then?
Click to expand...
I got to the da opening when they would let you on property about 5am. This is not that but I would be here at 6 with water and supplies with a friend to hold line for breaks. Probably three hours if they do it as they have before. Probably queue people somewhere further out and pulse them onto the ride. Intemin does not have the best reliability rep and they dont want to make the wrong headlines on opening day
 
Alicia

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  • May 25, 2019
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I'll probably get to the park an hour early. I'd rather wait an hour at the turntiles and two hours in line at Hagrid's than 3 hours at the turnstiles. At least I won't mind enjoying the queue for the first time, ya know?
 
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JoeCamel

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  • May 25, 2019
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Alicia said:
I'll probably get to the park an hour early. I'd rather wait an hour at the turntiles and two hours in line at Hagrid's than 3 hours at the turnstiles. At least I won't mind enjoying the queue for the first time, ya know?
Click to expand...
Lots of pictures right? ;)
 
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rhino4evr

rhino4evr

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  • May 26, 2019
  • #12,906
KbTurtle said:
Planning on going opening day... If i got there before 9 would i be able to get a ride in without waiting in a terribly long line?
Click to expand...

The answer is no. If you are going opening day you will wait in a “terribly long line” no matter what time you go. 9am isn’t “early” by theme park standards. There will likely be a 2-3 hour line by that point.

It really depends just how much capacity this ride has, and how smoothly it’s running. Rides tend to go down more frequently when they first open as well.

As someone else said, you can either wait before the park opens or in the actual park. The only real difference is you’ll have more time to explore the rest of the park, the earlier you get there.

If you don’t want to wait in a long line, I suggest not going opening day.
 
Last edited: May 26, 2019
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WillQ92

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  • May 26, 2019
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So about the "uh-ohs"... Any of our esteemed insiders gonna share what happened post-opening? Part of me hopes it's not a big deal, but a much larger part of me wants it to be like the Gringotts mishap for comedic reasons.
 
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K

KbTurtle

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WillQ92 said:
So about the "uh-ohs"... Any of our esteemed insiders gonna share what happened post-opening? Part of me hopes it's not a big deal, but a much larger part of me wants it to be like the Gringotts mishap for comedic reasons.
Click to expand...
What happened with Gringotts?
 
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WillQ92

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KbTurtle said:
What happened with Gringotts?
Click to expand...
What happened to Gringotts?

It was portrayed to me as an easily avoidable situation, in which they were operating the equipment beyond recommendations. The mental picture of a ride vehicle plowing through the screen tickles me so. I'm sure heads rolled after that one.
 
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KbTurtle

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WillQ92 said:
What happened to Gringotts?

It was portrayed to me as an easily avoidable situation, in which they were operating the equipment beyond recommendations. The mental picture of a ride vehicle plowing through the screen tickles me so. I'm sure heads rolled after that one.
Click to expand...
I haven’t been on Gringotts in awhile .. are they still using the arm to move the screen or is it gone?
 
Alicia

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  • May 26, 2019
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KbTurtle said:
I haven’t been on Gringotts in awhile .. are they still using the arm to move the screen or is it gone?
Click to expand...
Still there.
 
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Legacy

Legacy

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  • May 26, 2019
  • #12,912
WillQ92 said:
So about the "uh-ohs"... Any of our esteemed insiders gonna share what happened post-opening? Part of me hopes it's not a big deal, but a much larger part of me wants it to be like the Gringotts mishap for comedic reasons.
Click to expand...
I’m sure it will get out, but it really isn’t a big deal and (from what I’ve heard) never changed the schedule. Basically, softs and previews were never on the table for last week in the first place.
 
K

KbTurtle

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Legacy said:
I’m sure it will get out, but it really isn’t a big deal and (from what I’ve heard) never changed the schedule. Basically, softs and previews were never on the table for last week in the first place.
Click to expand...
Is there still a chance we may get softs before opening?
 
W

WillQ92

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Legacy said:
I’m sure it will get out, but it really isn’t a big deal and (from what I’ve heard) never changed the schedule. Basically, softs and previews were never on the table for last week in the first place.
Click to expand...
Oh yeah. Softs for Memorial Day Weekend was a pipe dream. If they were to do any I'd imagine it'd be next weekend, but it's sounding like we shouldn't hold our breath for anything except June 13th. AP previews would be nice though.
 
Legacy

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KbTurtle said:
Is there still a chance we may get softs before opening?
Click to expand...

Joe said:
The ride will open June 13, any previews are not guaranteed and are unplanned.
Click to expand...
 
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zach-tyler

zach-tyler

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  • May 26, 2019
  • #12,916
At this point I think we all should just be happy the ride is still scheduled to open on time and stop worrying about whether there will be softs or not.
 
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SpatulaShack

SpatulaShack

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  • May 26, 2019
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Since we probably won't know what the "uh-oh" was until after opening I'd like to put some guesses down in writing to see if any of them end up being accurate.
  1. One of the drop-tracks activated prematurely before a train was fully locked in place causing minor damage to one of the trains.
  2. The track-switch following the spike experienced a sensor failure and remained in its "forward" state resulting in a train zipping backwards through the fluffy portion of the ride track.
  3. A small electrical fire in the station caused minor damage to theming elements.
  4. The LSMs on the backwards launch after the spike failed to activate causing a train to valley in between the helix and the entrance to the showbuilding
 
Parkscope Joe

Parkscope Joe

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  • May 26, 2019
  • #12,918
SpatulaShack said:
Since we probably won't know what the "uh-oh" was until after opening I'd like to put some guesses down in writing to see if any of them end up being accurate.
  1. One of the drop-tracks activated prematurely before a train was fully locked in place causing minor damage to one of the trains.
  2. The track-switch following the spike experienced a sensor failure and remained in its "forward" state resulting in a train zipping backwards through the fluffy portion of the ride track.
  3. A small electrical fire in the station caused minor damage to theming elements.
  4. The LSMs on the backwards launch after the spike failed to activate causing a train to valley in between the helix and the entrance to the showbuilding
Click to expand...

No
 
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jrn14

jrn14

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  • May 26, 2019
  • #12,919
My guess.

giphy.gif
 
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BBPH

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  • May 26, 2019
  • #12,920
SpatulaShack said:
Since we probably won't know what the "uh-oh" was until after opening I'd like to put some guesses down in writing to see if any of them end up being accurate.
  1. One of the drop-tracks activated prematurely before a train was fully locked in place causing minor damage to one of the trains.
  2. The track-switch following the spike experienced a sensor failure and remained in its "forward" state resulting in a train zipping backwards through the fluffy portion of the ride track.
  3. A small electrical fire in the station caused minor damage to theming elements.
  4. The LSMs on the backwards launch after the spike failed to activate causing a train to valley in between the helix and the entrance to the showbuilding
Click to expand...

I’d almost just like to point out that any of those would be major issues and would have certainly delayed opening.

For the most part all of those are issues that are essentially impossible.

None are true and what is believed to be true is relatively minor.
 
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